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Industry Transporters Download] [Password]





















































About This Game Game Elements: play on a random generated or a custom-created map with a maximum size of 1000 x 1000 fields towns and resource industries will grow depending on attraction/demand choose from over one hundred products to create and sell use trucks, trains, ships and planes to transport wares between industries and stores at least 10 different types of vehicles for each transportation type choose from over one hundred buildings to build up your production research new ways to lower costs or expand your profit traffic system that spawns cars in each town depending on town size complex economy with change in needs due different seasons product price correction system that controls over productions or overuse of a resource upgrade systems for your buildings and vehicles in game map editor price changes due unstable economy computer AI (WIP)Roadmap:http://steamcommunity.com/app/376150/discussions/Starting as a small company with low balance, you have to reach the top of all companies. After picking your first product to create you will have to look for industries that will provide you with the needed resources. From there you have to plan out your production chain, which will mostly involve at least two industries, where you will have to refine resources and produce your selected product. This Product can now be sold in a store, which you have to build in a town. All these points will have to be linked with each other with one of the four transportation types. Then after starting the transport you will start to produce and deliver your wares to your store where it will be sold.A complex economy that is able to detect each sold product and each bought resource will balance prices for every product or resource. And a system that allows the random creation of economy lows and high to make the game even more interesting. Try to create even more complex products to be able to gain more profit. 7aa9394dea Title: Industry TransportersGenre: Simulation, Strategy, Early AccessDeveloper:Markus FickPublisher:MK game productionRelease Date: 31 Aug, 2015 Industry Transporters Download] [Password] I understand that it is early release, but I have to say.All around horrible, I've only got a few minutes in, because at the point in the horrible tutorial where I can only read half the text because it does not display properly I go to the street tool and instead of building streets, for me it builds a house, I click the urban street tool and it builds a smaller house.... considering it is now impossible for me to build roads it's game over. That is an unacceptable glitch.. Be carefull with this one. BUGS! BUGS! BUGS!In order to play the game, YOU HAVE TO KEEP THE MAIN OPTION SETTINGS AS THEY ARE...If you change them, the game will hang. Also don't change the night cycle when starting a new game or while in the came or it will hang. Keep it to "DAILY" which cycle goes to fast. If you turn it off, save save the game, the game when loaded will HANG!!!I still can't get the tutorial to play????If you set the cities to "Large" they show up blackened. They must be set to "Medium"I liked Industry Giant II very much and it still is one of my favs. This one needs a great deal of work.WHEW! Back to Giant II. It needs a LOT of work but eventually the Dev will get it right. Wait a bit before buying.. IT IS EARLY ALPH why people expect a game that is anywhere near finished I cant grasp let alone the fact that after a couple of days people are reviewing it.. This game is a spiritual successor to the Industry Giant Series by JoWood. The present version is unfinished, and what I review now may change with later updates.The Good:>The gameplay thus far is similar to Industry Giant 2 (not every feature of the prior game has been implemented yet though)>The tech tree mechanic seems like a positive addition to gameplay though it isn't fully hashed out>The tutorial is fairly good for a game this far along in productionThe Bad:>There isn't a storyline or premade maps yet>I would like the ability to place resource extraction buildings instead of having to use those that were randomly generated>The menus and UI are a bit clunky and need some streamlining>The game itself has some bugs (not enough to render it unplayable though)

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